Was the Charm Bug fixed? I just realize that a few games I've played keep taking charm away constantly and you never get any :(
Jah
0R: WWGTrt: REPLYTO 1:261/38 Donald Tidmore
o: JAHMAS
TZUTC: -0500
Was the Charm Bug fixed? I just realize that a few games I've played kee DT>> taking charm away constantly and you never get any :(
Jah
Can you be more detailed? What charm bug are you referring to? Which vers DT>f DOS LORD are you talking about? Remember we have a dozen or so that bbs' DT>till use. Not everyone wants to play the most current version sometimes. DT>ou are referring to that crazy old man whacking people with the ugly stick DT>oo much, the sysop running the lord game can always delete the Ugly Stick DT>vent altogether. Either by taking it out of events.ldy or taking it out of DT>ord.ldy so it never gets executed at random by LORD.
Send details on these bugs to Michael Preslar at mike@lordlegacy.com if you DT>ant them worked on. Just remember he can only fix them in the Lord 4.08 be DT>ode. There's no retrograde changes to already released official versions o DT>ORD ever done.
BTW, what is Jahmas stand for? Is it a name or a nickname?
Donald
--- BBBS/LiI v4.01 Flag-5
* Origin: Prism bbs (1:261/38)
I think the charm bug is really a combination of too many ugly stickevents, >*NO* pretty stick events (absolutely none), and very few "take the old man bac > to the inn" events.
This BBS is running version "4.07 in the works", and in several yearsand with > the help of the JENNIE code as often as possible, I've never had more than 20 > or so charm. I think I'm down to about 10 at the moment.
I think the charm bug is really a combination of too many ugly stickevents, >*NO* pretty stick events (absolutely none), and very few "take the old man bac > to the inn" events.
This BBS is running version "4.07 in the works", and in several yearsand with > the help of the JENNIE code as often as possible, I've never had more than 20 > or so charm. I think I'm down to about 10 at the moment.
BTW, pretty much everything on the Kiteria's Korner site is fully applicable to LORD for Windows, LORD for OS/2, and LORD for Linux.
LORD for Linux? :-)
BTW, what is Jahmas stand for? Is it a name or a nickname?
Donald
last version programmed by Seth on my board as well as 4.07. Seth's
runs much faster for me.
BTW, what is Jahmas stand for? Is it a name or a nickname?hehehe. Jahmas is an old nick I've had for quite a few years now. It's like an
Donald
acronym and a pun. I am a nurse and one day I went to give this geriatric patient some medication. I was wearing scrubs and she asked me if "I was wearing my pajamas?" Well it stuck as she kept asking for that "Jamas guy".
BTW, I've noticed the charm issue with DOS versions 4.06 and 4.07 that
I play on other >peoples boards. The LORD game on Frank Reid's board, Eagles Dare does it. I've always wondered about this.
Incidentally I run the last version programmed by > Seth on my board
as well as 4.07. Seth's runs much faster for me. > jah
BTW, what is Jahmas stand for? Is it a name or a nickname?hehehe. Jahmas is an old nick I've had for quite a few years now. It's like an
Donald
acronym and a pun. I am a nurse and one day I went to give this geriatric patient some medication. I was wearing scrubs and she asked me if "I was wearing my pajamas?" Well it stuck as she kept asking for that "Jamas guy".
BTW, I've noticed the charm issue with DOS versions 4.06 and 4.07 that
I play on other >peoples boards. The LORD game on Frank Reid's board, Eagles Dare does it. I've always wondered about this.
Incidentally I run the last version programmed by > Seth on my board
as well as 4.07. Seth's runs much faster for me. > jah
BTW, pretty much everything on the Kiteria's Korner site is fully applicable to LORD for Windows, LORD for OS/2, and LORD for Linux.
LORD for Linux? :-)
Speaking of talking to Michael: I need to talk to him about problems with th OS/2 version...
JAHMAS wrote in a message to Donald Tidmore:
last version programmed by Seth on my board as well as 4.07. Seth's
runs much faster for me.
It "runs" faster because of something Michael did to port the door to differ platforms. That problem you speak of is now fixed in the 4.08 beta and the one (DOS) runs faster than the old versions. :)
For those who are interested: Michael is not using blockwrites to write scre and strings, he's doing them by character now so that will speed up things a LOT.
Been on Trillian most of the weekend (I think)..
Soo.. When you go get ahold of me.. If Im in an awesome mood: I
just took my painkillers.. If Im in a bad mood: Im hurting like
hell. :)
On fossil setups, this helps _tons_.. On "non fossil" setups, its
all still sent char by char (since non-fossil setups dont have a send_string function)
There's always advantages and disadvantages to upgrading to a new version of >any door game. One just has to evaluate them all and then make a decision as >to what to do. Donald.
There's always advantages and disadvantages to upgrading to a new version of >>any door game. One just has to evaluate them all and then make a decision as >> to what to do. Donald.I have 4.07 which runs slow and 3.55 patched which runs blisteringly fast!
Anyway, that's the situation with LORD being blistering fast in
v3.55, and very slow with v4.07. You just have to decide which
situation you want - single-tasking or multi-tasking. The rest is
up to you. Donald
LORD for Linux? :-)
Send an email to files@lordlegacy.com with a subject of "send me
lordx" (without quotes) and itll be emailed back to you in an hours
time or so (my auto-responder runs ocne an hour)
Note that the lordx beta uses the new registration codes, so if youre registered and dont have codes that work with 4.07, youll need to
email gameport (support@gameport.com) and ask for 4.07 codes (giving
them your registered sysop name and bbs name)
There's always advantages and disadvantages to upgrading to a new version o >any door game. One just has to evaluate them all and then make a decision >to what to do. Donald.
I have 4.07 which runs slow and 3.55 patched which runs blisteringly fast!
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