However, I have run into an issue with BRE. Normally, when BRE starts, the first screen the caller sees (that gives them the version info) quickly clears and they are presented with the BRE ansi welcome screen.
Now that I have moved over to dosbox-x, there is a very noticable pause betweenthe version screen and the ANSI screen. Maybe 20 or more seconds before the
game continues. Once this happens, the game seems to run and exit just fine.
Is anyone else using dosbox-x with BRE? If so, did you have to do anything special to get it running?
Some pertinent settings from each environment...
dosemu:
cpu = 80586
ems = 8192
video = vga
all other cpu/memory/video settings left to default
dosbox-x:
cpu core = auto
cpu type = auto
ems = true
machine ("video") = svga_s3
all other settings left to default
I am running dosbox-x on a debian linux bookworm machine. I have tried changing the CPU setting to '386' and '486' (via the pull down menu) but that didn't seem to change the behavior (i.e. in dosbox-x).
Thanks,
Mike
maybe it's pausing because it's trying to detect something?
checking display settings
if ansi is loaded, check for rip or ansi,etc
Now that I have moved over to dosbox-x, there is a very noticable pause betweenthe version screen and the ANSI screen. Maybe 20 or more seconds before the game continues. Once this happens, the game seems to run and exit just fine.
Is anyone else using dosbox-x with BRE? If so, did you have to do anything special to get it running?
I had this same issue on my Win 10 Pro/64 VM. I never could figure out what caused the issue. After re-launching my system on a Win 10 Pro/32 VM (which I created specifically for using NTVDM instead), and the problem promptly vanished.
There has to be a DOSBox-X setting we're missing somewhere.
Sorry I can't be of more help than just corroborating your findings.
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