• Re: C64 Wizardry: GPs "Formula" In New Char Creation?

    From thea2ien@gmail.com@3:770/3 to All on Tue Sep 4 21:16:40 2018
    On Saturday, July 30, 2011 at 8:04:12 AM UTC-4, WinstonSmith6079 wrote:
    I'm playing the C64 version of 'Wizardry: Proving Grounds of the Mad Overlord' and I need to know by what "formula" the game uses to
    determine how many Gold Pieces a brand new char starts with in the
    process of the char being created?

    Are there any stats, etc. that affect exactly how many GPS a char
    gets? If so what are they and how, specifically, do they effect that?

    If nothing else, maybe some coder could like break into the program
    and read the code and figure it out that way or something?

    Please help me with the answer! It's important!

    There is/was a character editor, at least at one time. I had downloaded it off of Qlink a long time ago. However I can't seem to locate it.
    I am trying to write my own now.
    And yes, I know this is an old post. Hopefully there still might be some folks that would be interested in this once I am finished.
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