• New DOOR game in development: Labyrinth

    From James Barrett@1:322/764 to All on Tue Dec 15 18:58:00 2015
    Hi all, I've been working on a new door game I call labyrinth. Right now, it is a 7-level maze with the player starting on the first level and the exit is on the 7th level. I have creatures roaming the mazes and the player can attack them. I am currently designing a town with player interactions similar to Legend of the Red Dragon, but none of that is implememnted yet. The game is up and running on my BBS and I am making changes to it daily. Player state is saved when you quit or disconnect, NPCs respawn whenever you enter the game.

    I have set up a Labyrinth Bug & Suggestions message area specifically for tracking bugs and receiving feedback on the game. Feel free to check out the game and let me know what you think.

    Thanks,

    ... "Fear is like, totally the mind killer, dude." - Muad'Doobie
    --- SBBSecho 2.27-Win32
    * Origin: Time Portal - timeport.synchro.net:2112 1:322/764 (1:322/764)
  • From tony master@1:106/324 to James Barrett on Wed Dec 16 14:50:39 2015
    On 12/15/15, James Barrett said the following...
    Hi all, I've been working on a new door game I call labyrinth. Right
    now, it is a 7-level maze with the player starting on the first level
    and the exit is on the 7th level. I have creatures roaming the mazes and

    will this also be win32?

    .·∙Dream Master∙·.
    °∙·∙° °∙·∙°
    DoRE!ACiDiC!Demonic

    --- Mystic BBS v1.11 (Linux)
    * Origin: Cyberia BBS | Cyberia.Darktech.Org | Kingwood, TX (1:106/324)