• Ian Coog?

    From J.B. Wood@3:770/3 to All on Tue Oct 9 06:44:10 2018
    Hello, all. Some years back an individual with the subject name (I'm
    not sure about the spelling), in response to my query on this ng, was instrumental in providing the modified coding to enable certain CBM game
    carts to execute from C-64 RAM (especially those designed for the
    ULTIMAX memory config and other tough-nuts like Star Ranger). Just
    wondering if he's still around and I'd like to thank him again for all
    the detailed help at the time. Sincerely,
    --
    J. B. Wood e-mail: arl_123234@hotmail.com
    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From ArcadeAge@3:770/3 to J.B. Wood on Tue Oct 9 06:20:22 2018
    On Tuesday, October 9, 2018 at 12:44:12 PM UTC+2, J.B. Wood wrote:
    Hello, all. Some years back an individual with the subject name (I'm
    not sure about the spelling), in response to my query on this ng, was instrumental in providing the modified coding to enable certain CBM game carts to execute from C-64 RAM (especially those designed for the
    ULTIMAX memory config and other tough-nuts like Star Ranger). Just
    wondering if he's still around and I'd like to thank him again for all
    the detailed help at the time. Sincerely,
    --
    J. B. Wood e-mail: arl_******@hotmail.com

    Definitely still around:

    https://csdb.dk/scener/?id=6662
    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)