• what becomes of old baja

    From Reaper Man@FLAMINT to All on Tue Oct 10 15:07:00 2000
    I remember writing a tic tac toe game, many, many moons ago...
    well now that I have discovered socketwrentch, the concept of attaching to a socket handle has come into focus for me.
    so IF i get around to it... Expect a win32 verison of the good ol' game.
    the only thing I am wondering is what the best way to implament ansi color via a win32 prog...
    or cursor position codes, yadi...

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  • From Digital Man to Reaper Man on Fri Oct 13 10:42:06 2000
    RE: what becomes of old baja
    BY: Reaper Man to All on Tue Oct 10 2000 10:07 pm

    I remember writing a tic tac toe game, many, many moons ago...
    well now that I have discovered socketwrentch, the concept of attaching to socket handle has come into focus for me.
    so IF i get around to it... Expect a win32 verison of the good ol' game.
    the only thing I am wondering is what the best way to implament ansi color v a win32 prog...
    or cursor position codes, yadi...

    Use the new XSDK (v3.01). It supports 32-bit compilers, handles all the socket stuff for you and supports Ctrl-A codes, yadi...

    As for ANSI cursor positioning, use the XSDK bgotoxy() macro.

    Rob
  • From Reaper Man@FLAMINT to Digital Man on Wed Oct 18 11:38:00 2000
    RE: what becomes of old baja
    BY: Digital Man to Reaper Man on Fri Oct 13 2000 17:42:00

    Use the new XSDK (v3.01). It supports 32-bit compilers, handles all the sock stuff for you and supports Ctrl-A codes, yadi...

    As for ANSI cursor positioning, use the XSDK bgotoxy() macro.

    1) the install files for the vc++ compiler I WAS going to use had a bad file $#)@(*$^
    2) the last time I worked with C was 1 to 1.5 years ago

    sometimes I wish i had spent more time accually doing homework for C and less playing video games...

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